This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 200 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 200 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Increase your maximum Health by 50.
Increase the Healing received from Dark Siphon by 200 health.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the lateral movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 after using Seedling.
Reduce the Cooldown of Flutter by 1.2s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Heal for 225 every 1s while standing in Dead Zone.
Heal for 200 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 1.2s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase your maximum Health by 200.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.