This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 30%.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 5s.
Increase the Knockback of Blitz Upper by 45%
Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.
Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dimensional Link by 6.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Reload Speed by 8%.
Increase the duration of Dimensional Link by 3.5s.
Increase your Movement Speed by 30% while Dimensional Link is active.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dimensional Link by 6.25s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Increase your Reload Speed by 8%.
Increase the duration of Dimensional Link by 3.5s.
Increase your Movement Speed by 20% while Dimensional Link is active.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 40%.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 2% for each Calamity Charge you have.
Heal for 20% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 30%.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 40%.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 2% for each Calamity Charge you have.
Heal for 20% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 50%.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Heal for 200 for each enemy hit with Shatterfall.
Receive 5% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Increase your maximum Health by 300.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 3s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement of Death Wings by 30%.
Increase vertical movement of Death Wings by 25%.
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase the duration of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.