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19
salçalımuz

NA - Updated 6 months ago

Most Played Champions
Season 6
Lex
Flanker
2.12 KDA
32 / 21 / 25
2 - 0 (100%)
27m
Ruckus
Front Line
2.3 KDA
4 / 5 / 15
1 - 0 (100%)
7m
Seris
Support
1.06 KDA
3 / 9 / 13
1 - 0 (100%)
7m
Viktor
Damage
1.75 KDA
17 / 14 / 15
1 - 1 (50%)
18m
Yagorath
Front Line
0.73 KDA
1 / 15 / 20
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
7
Won
5
Lost
2
Player Kills
KDA
1.58
Kills
57
Deaths
64
Assists
88
Objectives
CPM
285
Credits
21,405
Objective Time
4m 52s
Damage
Player
224,975
Team Healing
21,719
Self Healing
70,051
Weapon
206,381
Shielding
3,877
Taken
303,477

Casual Queues

Normal: Siege
4 Games
1,522
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

51m
playtime
50%
Win/Loss Ratio
1.26
kda
2
wins
11,330
Credits
222
CPM
33
kills
44
deaths
45
assists
134,110
damage
2,630
dpm
123,814
Weapon
200,859
taken
3,877
Shielding
0
healing
43,094
self healing
3m 17s
objective time
2
losses
Normal: Onslaught
2 Games
1,766
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
100%
Win/Loss Ratio
3.27
kda
2
wins
7,870
Credits
463
CPM
21
kills
11
deaths
30
assists
79,426
damage
4,672
dpm
71,517
Weapon
69,055
taken
0
Shielding
0
healing
21,841
self healing
1m 35s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,701
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
1.06
kda
1
wins
2,205
Credits
315
CPM
3
kills
9
deaths
13
assists
11,439
damage
1,634
dpm
11,050
Weapon
33,563
taken
0
Shielding
21,719
healing
5,116
self healing
0s
objective time
 
losses
Recently Played
May 2nd - June 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches