This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 0.5s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Gain 30% Lifesteal while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 0.5s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Gain 30% Lifesteal while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 0.5s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Gain 30% Lifesteal while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 0.5s.
Increase your Movement Speed by 40% while Rune of Travel is active.
Gain 30% Lifesteal while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.