This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Heal for 100 after using Presence.
Heal for 240 for each enemy hit with Valor.
Increase your Movement Speed by 6%.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 15% for 3s after activating Ignition.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Generate 25 Ammo after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.