This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 250 health.
Increase your maximum Health by 50.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Heal for 240 for each enemy hit with Obliteration.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Gain a 300 Shield for 5s after activating Tendril.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Heal for 240 for each enemy hit with Obliteration.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Gain a 300 Shield for 5s after activating Tendril.