This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase the duration of Astral Mark by 1.2000000000000002s.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase your maximum Health by 250.
Increase your maximum Ammo by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rocket Boots by 0.8s.
Heal for 100 each time one of your base Turrets hits an enemy.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Modify your Blunderbuss to fire a single slug that deals 600 damage.