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7
NeedForYeet2

EU - Updated 3 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.81 KDA
3 / 8 / 23
1 - 0 (100%)
5m
Seris
Support
12.5 KDA
4 / 1 / 17
1 - 0 (100%)
7m
Lex
Flanker
0.75 KDA
7 / 12 / 4
0 - 1 (0%)
8m
Raum
Front Line
0.57 KDA
3 / 7 / 2
0 - 1 (0%)
3m
Player Stats
Totals
Matches
Played
4
Won
2
Lost
2
Player Kills
KDA
1.43
Kills
17
Deaths
28
Assists
46
Objectives
CPM
447
Credits
10,283
Objective Time
4m 6s
Damage
Player
84,983
Team Healing
31,981
Self Healing
9,346
Weapon
73,628
Shielding
20,793
Taken
135,052

Casual Queues

Normal: Siege
1 Games
1,275
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
2,108
Credits
264
CPM
7
kills
12
deaths
4
assists
30,134
damage
3,767
dpm
29,548
Weapon
30,219
taken
0
Shielding
0
healing
0
self healing
41s
objective time
1
losses
Normal: Onslaught
1 Games
1,720
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
12.5
kda
1
wins
3,445
Credits
492
CPM
4
kills
1
deaths
17
assists
7,944
damage
1,135
dpm
7,616
Weapon
7,744
taken
0
Shielding
31,981
healing
7,746
self healing
3m 25s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,425
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
50%
Win/Loss Ratio
1.23
kda
1
wins
4,730
Credits
591
CPM
6
kills
15
deaths
25
assists
46,905
damage
5,863
dpm
36,464
Weapon
97,089
taken
20,793
Shielding
0
healing
1,600
self healing
0s
objective time
1
losses
Recently Played
September 6th - October 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches