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20
IcaroChucky

NA - Updated 5 months ago

Most Played Champions
Season 6
Ying
Support
1.35 KDA
83 / 245 / 494
18 - 21 (46%)
6h 00m
Ruckus
Front Line
0.81 KDA
21 / 47 / 34
2 - 2 (50%)
47m
Player Stats
Totals
Matches
Played
43
Won
20
Lost
23
Player Kills
KDA
1.26
Kills
104
Deaths
292
Assists
528
Objectives
CPM
253
Credits
102,801
Objective Time
47m 29s
Damage
Player
641,274
Team Healing
1,155,864
Self Healing
507,932
Weapon
586,145
Shielding
86,639
Taken
1,372,602

Casual Queues

Normal: Siege
32 Games
1,341
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5h 23m
playtime
46.88%
Win/Loss Ratio
1.31
kda
15
wins
66,910
Credits
207
CPM
81
kills
215
deaths
402
assists
496,292
damage
1,537
dpm
444,227
Weapon
1,049,950
taken
86,639
Shielding
851,086
healing
377,304
self healing
33m 28s
objective time
17
losses
Normal: Onslaught
10 Games
1,451
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 18m
playtime
40%
Win/Loss Ratio
1.01
kda
4
wins
33,151
Credits
425
CPM
20
kills
76
deaths
113
assists
126,527
damage
1,622
dpm
123,463
Weapon
309,179
taken
0
Shielding
279,775
healing
119,355
self healing
14m 1s
objective time
6
losses
Normal: Team Deathmatch
1 Games
1,706
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
9.5
kda
1
wins
2,740
Credits
457
CPM
3
kills
1
deaths
13
assists
18,455
damage
3,076
dpm
18,455
Weapon
13,473
taken
0
Shielding
25,003
healing
11,273
self healing
0s
objective time
 
losses
Recently Played
May 17th - June 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches