This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 300 health for each player hit by Missile Launcher.
Heal for 160 after activating Advance.
Heal for 150 every 1s while Emitter is active.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 600.
Gain 20% Lifesteal while using Iron Sights.
Reduce damage taken by 12% while using Hustle.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Health by 250.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.