Player Avatar
108
siksideBv

Latin America North - Updated 13 days ago

Most Played Champions
Season 4
Maeve
Flanker
1.83 KDA
538 / 393 / 364
27 - 19 (59%)
8h 49m
Ruckus
Front Line
1.35 KDA
173 / 252 / 334
15 - 17 (47%)
5h 54m
Barik
Front Line
2.84 KDA
37 / 38 / 142
7 - 1 (88%)
1h 28m
Io
Support
0.99 KDA
31 / 85 / 107
3 - 4 (43%)
1h 41m
Inara
Front Line
1.71 KDA
8 / 12 / 25
2 - 0 (100%)
21m
Player Stats
Totals
Matches
Played
110
Won
60
Lost
50
Player Kills
KDA
1.58
Kills
892
Deaths
922
Assists
1,138
Objectives
CPM
243
Credits
306,406
Objective Time
158m 46s
Damage
Player
5,213,370
Team Healing
446,062
Self Healing
1,372,397
Weapon
4,565,204
Shielding
1,492,023
Taken
5,936,754

Casual Queues

Normal: Siege
101 Games
1,612
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20h 5m
playtime
55.45%
Win/Loss Ratio
1.59
kda
56
wins
278,815
Credits
231
CPM
832
kills
852
deaths
1,051
assists
4,931,016
damage
4,092
dpm
4,367,936
Weapon
5,505,278
taken
1,398,931
Shielding
446,062
healing
1,276,256
self healing
158m 46s
objective time
45
losses
Normal: Team Deathmatch
9 Games
1,560
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

55m
playtime
44.44%
Win/Loss Ratio
1.48
kda
4
wins
27,591
Credits
502
CPM
60
kills
70
deaths
87
assists
282,354
damage
5,134
dpm
197,268
Weapon
431,476
taken
93,092
Shielding
0
healing
96,141
self healing
0s
objective time
5
losses
Recently Played
October 1st - October 31st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 13 days ago
18m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+48 SR
View Match
7 / 9 / 35
2.72 KDA
Barik
Level 39 / 6,499G
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near your Turret.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 12%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal your Turret for 400 every 1s while you are standing near it.

Level 4

Architectonics

Architectonics

Turret

Increase the damage of your Turrets by 20% and reduce their Cooldown by 3s.

Level 1

Normal: Siege - 14 days ago
11m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+76 SR
View Match
4 / 7 / 13
1.5 KDA
Inara
Level 39 / 3,426G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 14 days ago
10m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+214 SR
View Match
4 / 5 / 12
2 KDA
Inara
Level 39 / 2,568G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 13 days ago
6m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-79 SR
View Match
1 / 6 / 0
0.17 KDA
Lex
Level 39 / 635G
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Normal: Siege - 13 days ago
7m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+30 SR
View Match
6 / 1 / 18
15 KDA
Barik
Level 39 / 2,579G
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near your Turret.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 12%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal your Turret for 400 every 1s while you are standing near it.

Level 4

Architectonics

Architectonics

Turret

Increase the damage of your Turrets by 20% and reduce their Cooldown by 3s.

Level 1

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