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10
Rz06

NA - Updated 1 month ago

Most Played Champions
Season 6
Fernando
Front Line
0.57 KDA
2 / 7 / 4
1 - 0 (100%)
7m
Barik
Front Line
1.3 KDA
0 / 5 / 13
1 - 0 (100%)
6m
Seris
Support
2.23 KDA
20 / 15 / 27
1 - 2 (33%)
25m
Zhin
Flanker
0.25 KDA
1 / 6 / 1
0 - 1 (0%)
7m
Jenos
Support
0.83 KDA
3 / 12 / 14
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
8
Won
3
Lost
5
Player Kills
KDA
1.02
Kills
33
Deaths
65
Assists
66
Objectives
CPM
240
Credits
18,206
Objective Time
5m 55s
Damage
Player
205,050
Team Healing
26,879
Self Healing
58,952
Weapon
165,959
Shielding
66,097
Taken
277,623

Casual Queues

Normal: Siege
4 Games
1,076
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

46m
playtime
0%
Win/Loss Ratio
0.58
kda
 
wins
4,903
Credits
107
CPM
13
kills
45
deaths
26
assists
100,066
damage
2,175
dpm
73,120
Weapon
138,630
taken
0
Shielding
12,738
healing
21,855
self healing
2m 43s
objective time
4
losses
Normal: Onslaught
2 Games
1,635
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
50%
Win/Loss Ratio
1.39
kda
1
wins
8,228
Credits
433
CPM
13
kills
14
deaths
13
assists
58,431
damage
3,075
dpm
48,508
Weapon
93,747
taken
47,327
Shielding
7,430
healing
17,462
self healing
3m 12s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,853
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
3.42
kda
2
wins
5,075
Credits
461
CPM
7
kills
6
deaths
27
assists
46,553
damage
4,232
dpm
44,331
Weapon
45,246
taken
18,770
Shielding
6,711
healing
19,635
self healing
0s
objective time
 
losses
Recently Played
July 19th - August 18th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches