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16
HKG0D

Brazil - Updated 2 months ago

Most Played Champions
Season 6
Androxus
Flanker
1.68 KDA
19 / 17 / 19
2 - 0 (100%)
15m
Viktor
Damage
2.97 KDA
30 / 15 / 29
2 - 1 (67%)
22m
Ruckus
Front Line
1 KDA
8 / 17 / 18
1 - 0 (100%)
19m
Zhin
Flanker
1.96 KDA
16 / 12 / 15
0 - 1 (0%)
16m
Fernando
Front Line
1 KDA
13 / 22 / 18
0 - 2 (0%)
26m
Player Stats
Totals
Matches
Played
9
Won
5
Lost
4
Player Kills
KDA
1.63
Kills
86
Deaths
83
Assists
99
Objectives
CPM
281
Credits
27,569
Objective Time
11m 38s
Damage
Player
395,550
Team Healing
0
Self Healing
90,990
Weapon
317,722
Shielding
235,973
Taken
437,982

Casual Queues

Normal: Siege
6 Games
1,329
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 15m
playtime
33.33%
Win/Loss Ratio
1.42
kda
2
wins
15,757
Credits
210
CPM
51
kills
59
deaths
66
assists
258,935
damage
3,452
dpm
210,388
Weapon
338,249
taken
235,973
Shielding
0
healing
56,845
self healing
9m 36s
objective time
4
losses
Normal: Onslaught
2 Games
1,832
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
100%
Win/Loss Ratio
2.74
kda
2
wins
9,984
Credits
525
CPM
32
kills
17
deaths
29
assists
125,274
damage
6,593
dpm
99,251
Weapon
83,137
taken
0
Shielding
0
healing
32,249
self healing
2m 2s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,762
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
0.71
kda
1
wins
1,828
Credits
457
CPM
3
kills
7
deaths
4
assists
11,341
damage
2,835
dpm
8,083
Weapon
16,596
taken
0
Shielding
0
healing
1,896
self healing
0s
objective time
 
losses
Recently Played
May 27th - June 26th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches