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16
SquishyYogi

NA - Updated 1 month ago

Most Played Champions
Season 6
Grohk
Support
4.67 KDA
7 / 3 / 14
1 - 0 (100%)
7m
Ruckus
Front Line
3.33 KDA
4 / 3 / 12
1 - 0 (100%)
5m
Grover
Support
1.5 KDA
3 / 9 / 21
1 - 0 (100%)
13m
Lex
Flanker
1.69 KDA
6 / 8 / 15
1 - 0 (100%)
10m
Imani
Damage
2.75 KDA
6 / 4 / 10
1 - 0 (100%)
5m
Player Stats
Totals
Matches
Played
7
Won
5
Lost
2
Player Kills
KDA
1.92
Kills
29
Deaths
37
Assists
84
Objectives
CPM
267
Credits
14,702
Objective Time
4m 36s
Damage
Player
149,667
Team Healing
46,323
Self Healing
61,388
Weapon
119,238
Shielding
12,204
Taken
192,553

Casual Queues

Normal: Siege
4 Games
1,521
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

38m
playtime
50%
Win/Loss Ratio
1.33
kda
2
wins
6,442
Credits
170
CPM
12
kills
27
deaths
48
assists
79,417
damage
2,090
dpm
68,584
Weapon
123,058
taken
5,628
Shielding
37,429
healing
31,589
self healing
1m 56s
objective time
2
losses
Normal: Onslaught
2 Games
1,826
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
100%
Win/Loss Ratio
4
kda
2
wins
5,960
Credits
497
CPM
11
kills
6
deaths
26
assists
42,729
damage
3,561
dpm
30,338
Weapon
53,552
taken
6,576
Shielding
8,894
healing
24,538
self healing
2m 40s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,712
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
2.75
kda
1
wins
2,300
Credits
460
CPM
6
kills
4
deaths
10
assists
27,521
damage
5,504
dpm
20,316
Weapon
15,943
taken
0
Shielding
0
healing
5,261
self healing
0s
objective time
 
losses
Recently Played
May 10th - June 9th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches