This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 200 each time one of your Spirit Lures triggers.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of each of your Illusions by 400.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Reload Speed by 16%.
Increase the duration of your Illusions by 4s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 200 each time one of your Spirit Lures triggers.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 75%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 0.2s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase your maximum Health by 50.
Heal for 90 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 200 each time one of your Spirit Lures triggers.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Reduce the Cooldown of Grumpy Bomb by 4s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Heal for 30 after hitting an enemy with Love.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Increase the travel distance of Deadly Momentum by 20%.
Increase the travel speed of Deadly Momentum by 32%.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your maximum Ammo by 4.
Heal for 150 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Frost Bomb by 30%.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 100 every 1s while using FrostFire Glide.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 5s.
Increase your maximum Ammo by 6.
Heal for 125 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 1.6s.
Reduce the Cooldown of Hidden by 4s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 600.
Gain 40% Lifesteal.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 5s.
Increase your maximum Ammo by 6.
Heal for 125 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 1.6s.
Reduce the Cooldown of Hidden by 4s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the Cooldown of Envelop by 1.5s.
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase the range at which Sensor Drone Reveals targets by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your maximum Health by 50.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hunter’s Mark by 3s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of each of your Illusions by 400.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Reload Speed by 16%.
Increase the duration of your Illusions by 4s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the Cooldown of Lunar Leap by 0.8s.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Reduce the cooldown of Luna's initial deploy by 6s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.