This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Reload Speed by 30%.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Reload Speed by 30%.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Reload Speed by 30%.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Reload Speed by 30%.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 50%.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase the Mana generation of Inferno Cannon by 45%.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.
Heal for 250 after hitting an enemy with Piercing Quills.
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Increase the Health of your Ultimate Health pool by 1000.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase the Mana generation of Inferno Cannon by 45%.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 40%.
Heal for 40 every 1s while Prowl is active.
Reduce the Cooldown of Nine Lives by 1s.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.