This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Increase your maximum Health by 750.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Increase your Healing received by 24% while Stasis Field is active.
Increase your Healing received from others by 10% while at or below 50% Health.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.