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funkかもしれません

Southeast Asia - Updated 1 month ago

Most Played Champions
Season 6
Barik
Front Line
2.33 KDA
857 / 809 / 2,060
122 - 43 (74%)
27h 14m
Seris
Support
2.27 KDA
125 / 398 / 1,559
75 - 26 (74%)
16h 06m
Vivian
Damage
4.13 KDA
383 / 156 / 521
38 - 3 (93%)
5h 27m
Viktor
Damage
2.25 KDA
404 / 263 / 373
37 - 7 (84%)
6h 15m
Ying
Support
3.06 KDA
62 / 54 / 207
13 - 1 (93%)
1h 58m
Player Stats
Totals
Matches
Played
457
Won
352
Lost
105
Player Kills
KDA
2.23
Kills
2,334
Deaths
2,278
Assists
5,509
Objectives
CPM
342
Credits
1,474,582
Objective Time
893m 57s
Damage
Player
14,774,953
Team Healing
8,076,623
Self Healing
4,178,074
Weapon
13,081,301
Shielding
6,643,702
Taken
20,018,397

Casual Queues

Normal: Siege
230 Games
1,646
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

41h 30m
playtime
73.04%
Win/Loss Ratio
2.21
kda
168
wins
618,312
Credits
248
CPM
1,106
kills
1,165
deaths
2,926
assists
7,758,118
damage
3,116
dpm
7,055,441
Weapon
11,307,331
taken
4,180,377
Shielding
4,191,952
healing
2,081,379
self healing
499m 45s
objective time
62
losses
Normal: Onslaught
160 Games
1,778
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

23h 48m
playtime
79.38%
Win/Loss Ratio
2.12
kda
127
wins
670,350
Credits
469
CPM
783
kills
822
deaths
1,926
assists
5,163,787
damage
3,616
dpm
4,482,083
Weapon
6,799,270
taken
2,238,702
Shielding
3,238,195
healing
1,629,471
self healing
394m 12s
objective time
33
losses
Normal: Team Deathmatch
67 Games
1,894
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6h 38m
playtime
85.07%
Win/Loss Ratio
2.66
kda
57
wins
185,920
Credits
467
CPM
445
kills
291
deaths
657
assists
1,853,048
damage
4,656
dpm
1,543,777
Weapon
1,911,796
taken
224,623
Shielding
646,476
healing
467,224
self healing
0s
objective time
10
losses
Recently Played
April 19th - May 19th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches