This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase your Booster fuel capacity by 20%.
Heal for 140 for each enemy hit by your Salvo rockets.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 4s.
Reduce the damage you take by 12% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Increase the duration of Prowl by 1s.
Reduce your damage taken by 12% for 2s after using Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Reduce the maximum inaccuracy of your Pistol by 24%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the recoil of your Pistol by 18%.
Swapping to your Pistol grants 40% Lifesteal for 3s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Heal for 200 every 1s while Emitter is active.
Reduce your damage taken by 9% for 3s after activating Advance.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal 180 health for each player hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 100 every 1s while Bulwark is active.
Increase your Healing received by 12% while your Bulwark is active.
Reduce the Cooldown of Commander's Grab by 1.2s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 300 after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 300-Health Shield after getting an Elimination.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Gain 20% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 60% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Reduce damage taken by 12% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 300 after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after Rapid Shot ends.
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Reduce the Cooldown of Rapid Shot by 3s.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 300-Health Shield after getting an Elimination.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 300 after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 3 Ammo for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 300 after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.6000000000000001s.
Gain 15% Lifesteal while Overcharge is active.
Increase the duration of Rune of Travel by 2s.
Reduce the Cooldown of Overcharge by 2s.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Reduce the maximum inaccuracy of your Pistol by 24%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the recoil of your Pistol by 18%.
Swapping to your Pistol grants 40% Lifesteal for 3s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.
Increase your maximum Health by 200.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Generate 12 Ammo after getting an Elimination.
Increase your maximum Ammo by 6.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Increase the range at which you can use Void Grip by 30%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 16%.
Heal for 80 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.