This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Increase your maximum Health by 450.
Increase your Movement Speed by 24% while using Shield.
Increase the travel distance of Charge by 30%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Activating Oppressor Mine generates 6 Ammo.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Increase the number of targets affected by Oppressor Mines by 2.
Increase the range of Oppressor Mine beams by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 1000.
Increase your maximum Health by 450.
Reduce the Cooldown of Earthen Guard by 1s.
Heal for 450 after activating Impasse.
Gain a 375-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.