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9
N0_0ne_at_AII

Australia - Updated 4 months ago

Most Played Champions
Season 6
Viktor
Damage
7.5 KDA
8 / 2 / 14
1 - 0 (100%)
4m
Grohk
Support
1 KDA
6 / 9 / 6
0 - 1 (0%)
9m
Buck
Flanker
0.75 KDA
5 / 10 / 5
0 - 1 (0%)
9m
VII
Flanker
0.5 KDA
4 / 11 / 3
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
4
Won
1
Lost
3
Player Kills
KDA
1.16
Kills
23
Deaths
32
Assists
28
Objectives
CPM
343
Credits
11,668
Objective Time
2m 11s
Damage
Player
109,832
Team Healing
8,579
Self Healing
26,440
Weapon
88,556
Shielding
0
Taken
111,257

Casual Queues

Normal: Siege
1 Games
1,255
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
1,782
Credits
149
CPM
4
kills
11
deaths
3
assists
23,993
damage
1,999
dpm
13,974
Weapon
27,522
taken
0
Shielding
0
healing
2,046
self healing
28s
objective time
1
losses
Normal: Onslaught
2 Games
1,212
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
0%
Win/Loss Ratio
0.87
kda
 
wins
7,461
Credits
415
CPM
11
kills
19
deaths
11
assists
52,191
damage
2,900
dpm
46,243
Weapon
71,008
taken
0
Shielding
8,579
healing
21,657
self healing
1m 43s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,659
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
7.5
kda
1
wins
2,425
Credits
606
CPM
8
kills
2
deaths
14
assists
33,648
damage
8,412
dpm
28,339
Weapon
12,727
taken
0
Shielding
0
healing
2,737
self healing
0s
objective time
 
losses
Recently Played
May 8th - June 7th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches