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Southeast Asia - Updated 10 months ago

Most Played Champions
Season 6
Androxus
Flanker
1.59 KDA
5,095 / 4,329 / 3,550
232 - 265 (47%)
84h 04m
Viktor
Damage
2.46 KDA
2,455 / 1,402 / 1,988
111 - 87 (56%)
37h 23m
Zhin
Flanker
1.68 KDA
1,590 / 1,349 / 1,354
98 - 79 (55%)
30h 09m
Fernando
Front Line
1.77 KDA
504 / 601 / 1,115
61 - 48 (56%)
21h 15m
Raum
Front Line
2.12 KDA
598 / 504 / 936
60 - 23 (72%)
12h 07m
Player Stats
Totals
Matches
Played
1,735
Won
852
Lost
883
Player Kills
KDA
1.68
Kills
15,302
Deaths
13,497
Assists
14,868
Objectives
CPM
291
Credits
5,174,899
Objective Time
1,556m 55s
Damage
Player
91,007,941
Team Healing
3,937,936
Self Healing
14,094,964
Weapon
71,128,816
Shielding
9,916,859
Taken
76,659,379

Casual Queues

Normal: Siege
1,151 Games
1,535
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

222h 53m
playtime
48.83%
Win/Loss Ratio
1.7
kda
562
wins
3,074,486
Credits
230
CPM
10,159
kills
8,947
deaths
10,163
assists
65,171,469
damage
4,873
dpm
51,181,326
Weapon
52,712,807
taken
8,851,513
Shielding
2,857,180
healing
9,276,931
self healing
1,143m 31s
objective time
589
losses
Normal: Onslaught
313 Games
1,498
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

47h 6m
playtime
47.92%
Win/Loss Ratio
1.57
kda
150
wins
1,311,663
Credits
464
CPM
2,865
kills
2,669
deaths
2,674
assists
15,750,627
damage
5,573
dpm
12,254,716
Weapon
14,556,923
taken
904,293
Shielding
684,265
healing
2,889,502
self healing
413m 24s
objective time
163
losses
Normal: Team Deathmatch
271 Games
1,445
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

26h 46m
playtime
51.66%
Win/Loss Ratio
1.75
kda
140
wins
788,750
Credits
491
CPM
2,278
kills
1,881
deaths
2,031
assists
10,085,845
damage
6,280
dpm
7,692,774
Weapon
9,389,649
taken
161,053
Shielding
396,491
healing
1,928,531
self healing
0s
objective time
131
losses
Recently Played
March 29th - April 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches