This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 24%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 4.8s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Envelop by 1.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 4.
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.