This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the maximum amount of damage mitigated by Envelop by 7%.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.3s.
Linking to a new target reduces all your Cooldowns by 0.5s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 15 for each Sticky Bomb you Detonate.
Heal for 130 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Generate 1 ammo for every -200 explosive damage done.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.
Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 80 after activating Battle Shout.
Increase your maximum Health by 450.
Heal for 25 every 1s while Bulwark is active.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 15.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your maximum Health by 50.
Heal for 225 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 75% less Booster fuel for 5s after using Thrust.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Increase the jump strength of Heroic Leap by 10%.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 75% less Booster fuel for 5s after using Thrust.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Increase your maximum Health by 100.
Consume 75% less Booster fuel for 5s after using Thrust.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your maximum Health by 50.
Heal for 225 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase your maximum Health by 50.
Heal for 225 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 80 after activating Battle Shout.
Increase your maximum Health by 450.
Heal for 25 every 1s while Bulwark is active.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 15.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Heal for 250 for each enemy hit with Fire Spit.
Increase your maximum Health by 50.
Consume 45% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Generate 1 ammo for every -200 explosive damage done.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the radius of Blossom by 4%.
Reduce your damage taken by 6% for 4s after using Blossom.
Gain a 500 Shield for 3s after using Vine.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase your maximum Ammo by 10%.
Reduce the Cooldown of Astral Mark by 0.4s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)