This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 1250.
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 750.
Increase the duration of Siege Shield by 0.6s.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 80 after activating Battle Shout.
Increase your maximum Health by 750.
Increase the Health of your Bulwark by 1000.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 6% while your Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Gain 10.5% Lifesteal while in Dragon Stance.
Increase your maximum Health by 250.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 80 after activating Battle Shout.
Increase your maximum Health by 750.
Increase the Health of your Bulwark by 1000.
Increase the recharge rate of your Bulwark by 18%.
Increase your Healing received by 6% while your Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 0.6s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Activating Fire Bomb heals you for 300 over 2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.