This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 150.
Heal for 25 for every percentage point of Ire consumed by abilities.
Heal for 350 for each enemy hit with Reckoning.
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Heal for 150 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.