This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Increase the slow strength of the rift's pulses by 10%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 1000
Increase the Abyssal Rift's pulse area of effect by 24%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Heal for 500 over the duration of Scamper.
Increase the duration of your Magic Marks by 1.6s.
Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 250 every 1s while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Increase the slow strength of the rift's pulses by 10%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 1000
Increase the Abyssal Rift's pulse area of effect by 24%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Heal for 500 over the duration of Scamper.
Increase the duration of your Magic Marks by 1.6s.
Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 250 every 1s while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Increase the slow strength of the rift's pulses by 10%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 1000
Increase the Abyssal Rift's pulse area of effect by 24%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Increase the slow strength of the rift's pulses by 10%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 1000
Increase the Abyssal Rift's pulse area of effect by 24%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Heal for 500 over the duration of Scamper.
Increase the duration of your Magic Marks by 1.6s.
Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 250 every 1s while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 50%.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)