This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Increase your Movement Speed by 24% when Out of Combat.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.2s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Increase your Movement Speed by 24% when Out of Combat.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.2s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 10%.
Increase the duration of Curse stacks by 2.4s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Heal for 34 every 0.25s during Body and Soul.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after using Pounce.
Reduce the damage you take by 20% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce your damage taken by 12% for 2s after using Nine Lives.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 21% for 5s after getting a Killing Blow or Elimination.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Increase your Movement Speed by 24% while Recovery is active.
Increase the jump strength of Heroic Leap by 10%.
Increase the duration of Net Shot's Slow by 1.2s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Increase the jump strength of Heroic Leap by 15%.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase your Healing received by 15% while at or below 50% Health.
Reduce your damage taken by 12% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Reload Speed by 5%.
Increase the damage you deal to your Retribution target by 25%.