This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 3.2s.
Generate 1 Ammo after activating Flutter.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 3.2s.
Generate 1 Ammo after activating Flutter.
Reduce your damage taken by 15% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.