This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 5% while firing your SMGs.
Heal for 160 after activating Shadow Step.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Increase your maximum Ammo by 25.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Heal for 280 after hitting an enemy with Crippling Arrow.
Regenerate 60 Health every 1s during while using Rapid Shot.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Heal for 350 after hitting an enemy with Crippling Arrow.
Regenerate 60 Health every 1s during while using Rapid Shot.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 5% while firing your SMGs.
Heal for 160 after activating Shadow Step.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Increase your maximum Ammo by 25.
Increase your maximum Health by 100.