This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your maximum Health by 100.
Heal for 280 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your maximum Health by 100.
Heal for 280 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your maximum Health by 100.
Heal for 280 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your maximum Health by 100.
Heal for 280 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Barricade by 1.7999999999999998s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.