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9
Dragonguiga

Brazil - Updated 1 month ago

Most Played Champions
Season 6
Viktor
Damage
1.26 KDA
56 / 58 / 34
4 - 2 (67%)
51m
Fernando
Front Line
0.43 KDA
0 / 7 / 6
1 - 0 (100%)
6m
Ruckus
Front Line
2 KDA
8 / 8 / 16
1 - 0 (100%)
6m
Dredge
Damage
0.93 KDA
10 / 15 / 8
1 - 1 (50%)
17m
Lex
Flanker
0.38 KDA
4 / 13 / 2
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
11
Won
7
Lost
4
Player Kills
KDA
1.1
Kills
78
Deaths
101
Assists
66
Objectives
CPM
327
Credits
28,096
Objective Time
6m 42s
Damage
Player
301,813
Team Healing
0
Self Healing
48,086
Weapon
250,346
Shielding
86,680
Taken
350,121

Casual Queues

Normal: Siege
5 Games
1,517
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

49m
playtime
60%
Win/Loss Ratio
0.99
kda
3
wins
10,756
Credits
220
CPM
34
kills
48
deaths
27
assists
138,632
damage
2,829
dpm
113,552
Weapon
142,230
taken
9,428
Shielding
0
healing
24,722
self healing
5m 9s
objective time
2
losses
Normal: Onslaught
3 Games
1,439
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20m
playtime
33.33%
Win/Loss Ratio
1.07
kda
1
wins
9,125
Credits
456
CPM
26
kills
29
deaths
10
assists
87,234
damage
4,362
dpm
72,219
Weapon
93,661
taken
0
Shielding
0
healing
9,508
self healing
1m 33s
objective time
2
losses
Normal: Team Deathmatch
3 Games
1,849
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
100%
Win/Loss Ratio
1.35
kda
3
wins
8,215
Credits
483
CPM
18
kills
24
deaths
29
assists
75,947
damage
4,467
dpm
64,575
Weapon
114,230
taken
77,252
Shielding
0
healing
13,856
self healing
0s
objective time
 
losses
Recently Played
June 2nd - July 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches