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12
BlockerBoy

NA - Updated 6 months ago

Most Played Champions
Season 6
Viktor
Damage
2.51 KDA
75 / 41 / 56
5 - 2 (71%)
43m
Ruckus
Front Line
4.5 KDA
12 / 4 / 12
1 - 0 (100%)
12m
Cassie
Damage
0.77 KDA
7 / 15 / 9
0 - 1 (0%)
14m
Lex
Flanker
0.86 KDA
8 / 14 / 8
0 - 1 (0%)
7m
Octavia
Damage
0.41 KDA
1 / 11 / 7
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
11
Won
6
Lost
5
Player Kills
KDA
1.75
Kills
103
Deaths
85
Assists
92
Objectives
CPM
360
Credits
29,200
Objective Time
8m 55s
Damage
Player
409,846
Team Healing
0
Self Healing
88,510
Weapon
339,038
Shielding
13,814
Taken
367,388

Casual Queues

Normal: Siege
3 Games
1,563
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

33m
playtime
66.67%
Win/Loss Ratio
2.2
kda
2
wins
7,043
Credits
213
CPM
29
kills
20
deaths
30
assists
120,258
damage
3,644
dpm
94,629
Weapon
127,331
taken
13,814
Shielding
0
healing
35,000
self healing
4m 44s
objective time
1
losses
Normal: Onslaught
3 Games
1,353
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21m
playtime
33.33%
Win/Loss Ratio
1.76
kda
1
wins
9,347
Credits
445
CPM
29
kills
23
deaths
23
assists
121,974
damage
5,808
dpm
105,664
Weapon
83,013
taken
0
Shielding
0
healing
16,523
self healing
4m 11s
objective time
2
losses
Normal: Team Deathmatch
5 Games
1,536
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
60%
Win/Loss Ratio
1.54
kda
3
wins
12,810
Credits
474
CPM
45
kills
42
deaths
39
assists
167,614
damage
6,208
dpm
138,745
Weapon
157,044
taken
0
Shielding
0
healing
36,987
self healing
0s
objective time
2
losses
Recently Played
April 11th - May 11th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches