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15
Hypermania

Southeast Asia - Updated 2 months ago

Most Played Champions
Season 6
Mal'Damba
Support
1.25 KDA
2 / 10 / 21
2 - 0 (100%)
13m
Cassie
Damage
1 KDA
8 / 14 / 12
1 - 0 (100%)
15m
Maeve
Flanker
2.38 KDA
6 / 4 / 7
1 - 0 (100%)
6m
Moji
Flanker
1.6 KDA
4 / 5 / 8
1 - 0 (100%)
8m
Lex
Flanker
1.05 KDA
7 / 11 / 9
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
7
Won
5
Lost
2
Player Kills
KDA
1.12
Kills
27
Deaths
51
Assists
60
Objectives
CPM
291
Credits
17,766
Objective Time
5m 58s
Damage
Player
206,702
Team Healing
45,606
Self Healing
33,731
Weapon
191,920
Shielding
1,033
Taken
220,250

Casual Queues

Normal: Siege
4 Games
1,459
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

42m
playtime
50%
Win/Loss Ratio
0.95
kda
2
wins
9,255
Credits
220
CPM
19
kills
37
deaths
32
assists
139,694
damage
3,326
dpm
132,393
Weapon
156,473
taken
0
Shielding
16,655
healing
22,922
self healing
4m 15s
objective time
2
losses
Normal: Onslaught
1 Games
1,772
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
100%
Win/Loss Ratio
0.88
kda
1
wins
3,572
Credits
447
CPM
1
kills
8
deaths
12
assists
24,347
damage
3,043
dpm
20,143
Weapon
33,780
taken
783
Shielding
11,771
healing
5,232
self healing
1m 43s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,774
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
2.5
kda
2
wins
4,939
Credits
449
CPM
7
kills
6
deaths
16
assists
42,661
damage
3,878
dpm
39,384
Weapon
29,997
taken
250
Shielding
17,180
healing
5,577
self healing
0s
objective time
 
losses
Recently Played
May 13th - June 12th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches