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10
Fujita2503

EU - Updated 2 days ago

Most Played Champions
Season 6
Grohk
Support
3.88 KDA
46 / 25 / 102
4 - 1 (80%)
51m
Pip
Support
1.29 KDA
4 / 7 / 10
1 - 0 (100%)
11m
Corvus
Support
7.5 KDA
6 / 2 / 18
1 - 0 (100%)
7m
Grover
Support
2.42 KDA
3 / 6 / 23
0 - 1 (0%)
9m
Viktor
Damage
1.44 KDA
11 / 8 / 1
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
10
Won
6
Lost
4
Player Kills
KDA
2.73
Kills
70
Deaths
54
Assists
155
Objectives
CPM
334
Credits
30,085
Objective Time
8m 12s
Damage
Player
279,964
Team Healing
218,571
Self Healing
133,169
Weapon
228,333
Shielding
0
Taken
304,013

Casual Queues

Normal: Siege
5 Games
1,768
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

53m
playtime
80%
Win/Loss Ratio
2.86
kda
4
wins
12,592
Credits
238
CPM
36
kills
28
deaths
88
assists
130,922
damage
2,470
dpm
113,279
Weapon
153,787
taken
0
Shielding
113,744
healing
71,358
self healing
5m 55s
objective time
1
losses
Normal: Onslaught
2 Games
1,494
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
50%
Win/Loss Ratio
3.69
kda
1
wins
7,378
Credits
461
CPM
9
kills
8
deaths
41
assists
42,845
damage
2,678
dpm
39,709
Weapon
49,008
taken
0
Shielding
50,181
healing
26,652
self healing
2m 17s
objective time
1
losses
Normal: Team Deathmatch
3 Games
1,352
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21m
playtime
33.33%
Win/Loss Ratio
2.11
kda
1
wins
10,115
Credits
482
CPM
25
kills
18
deaths
26
assists
106,197
damage
5,057
dpm
75,345
Weapon
101,218
taken
0
Shielding
54,646
healing
35,159
self healing
0s
objective time
2
losses
Recently Played
April 16th - May 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches