This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 each time one of your base Turrets hits an enemy.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Reduce the Cooldown of Barricade by 2s.
Increase your maximum Health by 300.
Increase the duration of Barricade by 3s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 each time one of your base Turrets hits an enemy.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Reduce the Cooldown of Barricade by 2s.
Increase your maximum Health by 300.
Increase the duration of Barricade by 3s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.