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13
Enchanter89

EU - Updated 19 days ago

Most Played Champions
Season 6
Pip
Support
1.13 KDA
2 / 4 / 5
1 - 0 (100%)
10m
Viktor
Damage
1.25 KDA
1 / 4 / 8
1 - 0 (100%)
7m
Ash
Front Line
4.25 KDA
4 / 2 / 9
1 - 0 (100%)
6m
Moji
Flanker
4.13 KDA
4 / 4 / 25
1 - 0 (100%)
13m
Tiberius
Damage
1.63 KDA
5 / 4 / 3
1 - 0 (100%)
8m
Player Stats
Totals
Matches
Played
15
Won
6
Lost
9
Player Kills
KDA
1.2
Kills
46
Deaths
93
Assists
132
Objectives
CPM
198
Credits
27,493
Objective Time
9m 11s
Damage
Player
286,571
Team Healing
97,087
Self Healing
101,686
Weapon
229,419
Shielding
39,318
Taken
409,273

Casual Queues

Normal: Siege
12 Games
1,336
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 1m
playtime
41.67%
Win/Loss Ratio
1.31
kda
5
wins
21,184
Credits
175
CPM
40
kills
73
deaths
111
assists
251,133
damage
2,075
dpm
200,622
Weapon
323,329
taken
34,350
Shielding
69,766
healing
80,299
self healing
8m 34s
objective time
7
losses
Normal: Onslaught
2 Games
1,172
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
0%
Win/Loss Ratio
0.44
kda
 
wins
3,754
Credits
313
CPM
2
kills
18
deaths
12
assists
19,467
damage
1,622
dpm
14,149
Weapon
59,472
taken
0
Shielding
27,321
healing
16,525
self healing
37s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,724
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
4.25
kda
1
wins
2,555
Credits
426
CPM
4
kills
2
deaths
9
assists
15,971
damage
2,662
dpm
14,648
Weapon
26,472
taken
4,968
Shielding
0
healing
4,862
self healing
0s
objective time
 
losses
Recently Played
June 4th - July 4th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches