This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Heal for 80 every 1s while Spirit Linked to an ally.
Increase your maximum Ammo by 6.
Increase the range of Chain Heal bounces by 40%.