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10
TTV_ASHTON_10

EU - Updated 6 months ago

Most Played Champions
Season 6
Ruckus
Front Line
0.83 KDA
33 / 86 / 77
3 - 4 (43%)
1h 14m
Buck
Flanker
0.75 KDA
21 / 46 / 27
2 - 2 (50%)
47m
Barik
Front Line
0 KDA
0 / 0 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
12
Won
5
Lost
7
Player Kills
KDA
0.8
Kills
54
Deaths
132
Assists
104
Objectives
CPM
252
Credits
31,987
Objective Time
14m 12s
Damage
Player
355,790
Team Healing
0
Self Healing
55,388
Weapon
304,315
Shielding
10,176
Taken
607,891

Casual Queues

Normal: Siege
7 Games
1,203
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 28m
playtime
28.57%
Win/Loss Ratio
0.75
kda
2
wins
14,143
Credits
161
CPM
30
kills
81
deaths
62
assists
220,577
damage
2,507
dpm
197,441
Weapon
365,439
taken
10,068
Shielding
0
healing
28,706
self healing
6m 40s
objective time
5
losses
Normal: Onslaught
4 Games
1,647
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

35m
playtime
75%
Win/Loss Ratio
1.05
kda
3
wins
16,173
Credits
462
CPM
23
kills
42
deaths
42
assists
123,446
damage
3,527
dpm
95,307
Weapon
219,072
taken
108
Shielding
0
healing
24,577
self healing
7m 32s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,190
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
0%
Win/Loss Ratio
0.11
kda
 
wins
1,671
Credits
418
CPM
1
kills
9
deaths
0
assists
11,767
damage
2,942
dpm
11,567
Weapon
23,380
taken
0
Shielding
0
healing
2,105
self healing
0s
objective time
1
losses
Recently Played
May 26th - June 25th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches