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14
хуfgf12213

EU - Updated 3 months ago

Most Played Champions
Season 6
Pip
Support
1.03 KDA
9 / 15 / 13
2 - 0 (100%)
15m
Barik
Front Line
1.36 KDA
4 / 7 / 11
1 - 0 (100%)
10m
Grover
Support
0.72 KDA
1 / 9 / 11
1 - 0 (100%)
10m
Lex
Flanker
3.67 KDA
5 / 3 / 12
1 - 0 (100%)
7m
Kasumi
Damage
5.17 KDA
8 / 3 / 15
1 - 0 (100%)
7m
Player Stats
Totals
Matches
Played
8
Won
6
Lost
2
Player Kills
KDA
1.09
Kills
33
Deaths
61
Assists
67
Objectives
CPM
347
Credits
21,173
Objective Time
8m 53s
Damage
Player
189,739
Team Healing
34,945
Self Healing
72,242
Weapon
187,250
Shielding
29,580
Taken
276,727

Casual Queues

Normal: Siege
4 Games
1,897
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

34m
playtime
100%
Win/Loss Ratio
1.63
kda
4
wins
9,253
Credits
272
CPM
21
kills
26
deaths
43
assists
95,240
damage
2,801
dpm
95,076
Weapon
103,555
taken
0
Shielding
20,744
healing
30,394
self healing
4m 57s
objective time
 
losses
Normal: Onslaught
3 Games
1,373
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

22m
playtime
33.33%
Win/Loss Ratio
0.58
kda
1
wins
9,480
Credits
431
CPM
10
kills
31
deaths
16
assists
63,329
damage
2,879
dpm
61,529
Weapon
147,440
taken
29,580
Shielding
0
healing
23,265
self healing
3m 56s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,688
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
2,440
Credits
488
CPM
2
kills
4
deaths
8
assists
31,170
damage
6,234
dpm
30,645
Weapon
25,732
taken
0
Shielding
14,201
healing
18,583
self healing
0s
objective time
 
losses
Recently Played
March 20th - April 19th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches