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11
FocusLate

Brazil - Updated 5 months ago

Most Played Champions
Season 6
Lex
Flanker
2.5 KDA
38 / 24 / 44
3 - 2 (60%)
50m
Barik
Front Line
10 KDA
4 / 1 / 12
1 - 0 (100%)
5m
Ruckus
Front Line
2.33 KDA
0 / 3 / 14
1 - 0 (100%)
4m
Viktor
Damage
3 KDA
7 / 4 / 10
1 - 0 (100%)
9m
Jenos
Support
6.33 KDA
7 / 3 / 24
1 - 0 (100%)
7m
Player Stats
Totals
Matches
Played
10
Won
7
Lost
3
Player Kills
KDA
2.76
Kills
60
Deaths
42
Assists
112
Objectives
CPM
281
Credits
23,591
Objective Time
4m 22s
Damage
Player
276,122
Team Healing
33,676
Self Healing
62,061
Weapon
258,293
Shielding
48,327
Taken
292,073

Casual Queues

Normal: Siege
7 Games
1,504
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 8m
playtime
57.14%
Win/Loss Ratio
2.29
kda
4
wins
15,711
Credits
231
CPM
49
kills
35
deaths
62
assists
229,312
damage
3,372
dpm
214,453
Weapon
244,611
taken
9,001
Shielding
0
healing
46,463
self healing
3m 37s
objective time
3
losses
Normal: Onslaught
1 Games
1,697
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
6.33
kda
1
wins
3,430
Credits
490
CPM
7
kills
3
deaths
24
assists
13,569
damage
1,938
dpm
13,121
Weapon
12,565
taken
0
Shielding
33,676
healing
4,370
self healing
45s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,792
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
100%
Win/Loss Ratio
4.25
kda
2
wins
4,450
Credits
494
CPM
4
kills
4
deaths
26
assists
33,241
damage
3,693
dpm
30,719
Weapon
34,897
taken
39,326
Shielding
0
healing
11,228
self healing
0s
objective time
 
losses
Recently Played
April 12th - May 12th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches