This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.35s.
Reduce the cast time of Shadow Travel by 10%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Heal for 250 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 4s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after activating Recharge.
Gain a 300-Health Shield after getting an Elimination.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 150.
Reduce the Cooldown of Recharge by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.