This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Generate 10% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Heal for 60 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 50.
Increase the maximum amount of damage mitigated by Envelop by 35%.
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 7%.
Every Soul Charge you detonate generates 3 Ammo.
Increase the Healing done by Rend Soul by 40%.