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61
GUILLOLOCO814

EU - Updated 20 days ago

Most Played Champions
Season 6
Seris
Support
0.88 KDA
49 / 180 / 218
11 - 9 (55%)
3h 32m
Ruckus
Front Line
1.5 KDA
4 / 5 / 7
1 - 0 (100%)
5m
Barik
Front Line
0.4 KDA
0 / 5 / 4
0 - 1 (0%)
6m
Lillith
Support
0.94 KDA
4 / 8 / 7
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
23
Won
12
Lost
11
Player Kills
KDA
0.88
Kills
57
Deaths
198
Assists
236
Objectives
CPM
250
Credits
58,260
Objective Time
40m 37s
Damage
Player
515,845
Team Healing
413,309
Self Healing
339,671
Weapon
440,980
Shielding
29,488
Taken
1,004,189

Casual Queues

Normal: Siege
18 Games
1,407
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 13m
playtime
44.44%
Win/Loss Ratio
0.74
kda
8
wins
39,926
Credits
207
CPM
37
kills
170
deaths
178
assists
389,126
damage
2,016
dpm
337,825
Weapon
830,185
taken
23,086
Shielding
311,916
healing
275,532
self healing
33m 41s
objective time
10
losses
Normal: Onslaught
3 Games
1,665
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
66.67%
Win/Loss Ratio
1.68
kda
2
wins
12,184
Credits
451
CPM
13
kills
17
deaths
31
assists
84,477
damage
3,129
dpm
69,479
Weapon
118,626
taken
0
Shielding
45,172
healing
48,070
self healing
6m 56s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,856
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13m
playtime
100%
Win/Loss Ratio
1.86
kda
2
wins
6,150
Credits
473
CPM
7
kills
11
deaths
27
assists
42,242
damage
3,249
dpm
33,676
Weapon
55,378
taken
6,402
Shielding
56,221
healing
16,069
self healing
0s
objective time
 
losses
Recently Played
April 18th - May 18th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches