This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Reduce the Cooldown of Gourd by 0.8s.
Reduce the Cooldown of Slither by 0.6s.
Increase your maximum Health by 250.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ammo regeneration speed by 24%.
Reduce the Cooldown of Ghost Walk by 0.6s.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Increase your maximum Health by 250.
Increase your maximum Ammo by 30%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Increase the radius of Healing Potion by 40%.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Increase the duration of Weightless by 1.2000000000000002s.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your jump speed by an additonal 30% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of your Distortion Field by 20%.
Increase your maximum Ammo by 2.
Increase your maximum Health by 50.
Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.
Reduce the Cooldown of Distortion Field by 2.5s.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 200 for each enemy hit with Poppy Bomb.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 100 Ammo after activating Ignition.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 6% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 3s.
Increase your Ultimate charge rate by 60%.