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12
Muiichiroo

Brazil - Updated 8 months ago

Most Played Champions
Season 6
Makoa
Front Line
0.44 KDA
4 / 16 / 6
1 - 0 (100%)
16m
Octavia
Damage
0.75 KDA
2 / 6 / 5
1 - 0 (100%)
6m
Ruckus
Front Line
0.59 KDA
4 / 11 / 5
0 - 1 (0%)
10m
Talus
Flanker
0.17 KDA
1 / 6 / 0
0 - 1 (0%)
6m
Saati
Damage
0.17 KDA
0 / 6 / 2
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
7
Won
2
Lost
5
Player Kills
KDA
0.62
Kills
22
Deaths
61
Assists
32
Objectives
CPM
269
Credits
18,003
Objective Time
6m 16s
Damage
Player
158,756
Team Healing
30,136
Self Healing
62,980
Weapon
132,617
Shielding
76,689
Taken
309,854

Casual Queues

Normal: Siege
5 Games
1,200
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

49m
playtime
20%
Win/Loss Ratio
0.35
kda
1
wins
9,325
Credits
190
CPM
9
kills
46
deaths
14
assists
85,811
damage
1,751
dpm
68,046
Weapon
233,010
taken
76,689
Shielding
16,060
healing
30,337
self healing
4m 44s
objective time
4
losses
Normal: Onslaught
1 Games
1,269
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
0%
Win/Loss Ratio
1.94
kda
 
wins
5,703
Credits
475
CPM
11
kills
9
deaths
13
assists
62,235
damage
5,186
dpm
54,414
Weapon
56,507
taken
0
Shielding
14,046
healing
25,853
self healing
1m 32s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,659
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
0.75
kda
1
wins
2,975
Credits
496
CPM
2
kills
6
deaths
5
assists
10,710
damage
1,785
dpm
10,157
Weapon
20,337
taken
0
Shielding
30
healing
6,790
self healing
0s
objective time
 
losses
Recently Played
August 2nd - September 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches