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14
SsonnaV

Southeast Asia - Updated 4 months ago

Most Played Champions
Season 6
Seris
Support
0.85 KDA
7 / 23 / 25
2 - 1 (67%)
30m
Lex
Flanker
1.32 KDA
10 / 11 / 9
1 - 0 (100%)
9m
Androxus
Flanker
0.29 KDA
1 / 7 / 2
0 - 1 (0%)
6m
Jenos
Support
0.9 KDA
4 / 10 / 10
0 - 1 (0%)
8m
Moji
Flanker
0.5 KDA
3 / 13 / 7
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
10
Won
3
Lost
7
Player Kills
KDA
0.68
Kills
44
Deaths
111
Assists
63
Objectives
CPM
297
Credits
27,908
Objective Time
5m 34s
Damage
Player
298,512
Team Healing
39,895
Self Healing
52,455
Weapon
271,447
Shielding
0
Taken
369,443

Casual Queues

Normal: Siege
4 Games
1,156
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

47m
playtime
0%
Win/Loss Ratio
0.55
kda
 
wins
8,140
Credits
173
CPM
20
kills
57
deaths
23
assists
149,332
damage
3,177
dpm
135,093
Weapon
201,077
taken
0
Shielding
8,266
healing
24,537
self healing
2m 31s
objective time
4
losses
Normal: Onslaught
5 Games
1,388
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

43m
playtime
40%
Win/Loss Ratio
0.71
kda
2
wins
17,723
Credits
412
CPM
21
kills
51
deaths
30
assists
133,778
damage
3,111
dpm
121,447
Weapon
157,281
taken
0
Shielding
18,680
healing
24,453
self healing
3m 3s
objective time
3
losses
Normal: Team Deathmatch
1 Games
1,717
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
2.67
kda
1
wins
2,045
Credits
511
CPM
3
kills
3
deaths
10
assists
15,402
damage
3,851
dpm
14,907
Weapon
11,085
taken
0
Shielding
12,949
healing
3,465
self healing
0s
objective time
 
losses
Recently Played
May 11th - June 10th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches