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16
Shinichi_XVII

EU - Updated 10 days ago

Most Played Champions
Season 6
Seris
Support
0.33 KDA
2 / 12 / 4
1 - 1 (50%)
17m
Lex
Flanker
0.39 KDA
18 / 80 / 26
1 - 7 (13%)
50m
Viktor
Damage
0.19 KDA
16 / 137 / 21
1 - 13 (7%)
1h 34m
Ruckus
Front Line
1.25 KDA
5 / 6 / 5
0 - 1 (0%)
17m
Io
Support
0.25 KDA
1 / 8 / 2
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
30
Won
3
Lost
27
Player Kills
KDA
0.29
Kills
50
Deaths
283
Assists
65
Objectives
CPM
328
Credits
66,547
Objective Time
5m 4s
Damage
Player
284,044
Team Healing
1,402
Self Healing
111,081
Weapon
270,067
Shielding
949
Taken
784,709

Casual Queues

Normal: Siege
4 Games
1,150
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

47m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
5,960
Credits
127
CPM
9
kills
23
deaths
11
assists
65,136
damage
1,386
dpm
61,038
Weapon
108,718
taken
949
Shielding
0
healing
40,972
self healing
32s
objective time
4
losses
Normal: Onslaught
21 Games
935
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 10m
playtime
4.76%
Win/Loss Ratio
0.16
kda
1
wins
50,337
Credits
387
CPM
20
kills
226
deaths
33
assists
154,574
damage
1,189
dpm
147,792
Weapon
586,329
taken
0
Shielding
1,402
healing
57,525
self healing
4m 32s
objective time
20
losses
Normal: Team Deathmatch
5 Games
1,456
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

26m
playtime
40%
Win/Loss Ratio
0.93
kda
2
wins
10,250
Credits
394
CPM
21
kills
34
deaths
21
assists
64,334
damage
2,474
dpm
61,237
Weapon
89,662
taken
0
Shielding
0
healing
12,584
self healing
0s
objective time
3
losses
Recently Played
May 21st - June 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches