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20
THEREAL-YN3

NA - Updated 1 day ago

Most Played Champions
Season 6
Lex
Flanker
1.18 KDA
24 / 36 / 37
2 - 2 (50%)
26m
Fernando
Front Line
5.5 KDA
7 / 2 / 8
1 - 0 (100%)
6m
Ruckus
Front Line
1.06 KDA
3 / 8 / 11
1 - 0 (100%)
11m
Viktor
Damage
1 KDA
21 / 34 / 26
1 - 3 (25%)
39m
Khan
Front Line
0.07 KDA
0 / 7 / 1
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
11
Won
5
Lost
6
Player Kills
KDA
1.11
Kills
55
Deaths
87
Assists
83
Objectives
CPM
299
Credits
26,907
Objective Time
6m 4s
Damage
Player
330,862
Team Healing
385
Self Healing
45,325
Weapon
279,963
Shielding
74,781
Taken
368,098

Casual Queues

Normal: Siege
7 Games
1,329
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 5m
playtime
28.57%
Win/Loss Ratio
0.82
kda
2
wins
12,752
Credits
196
CPM
26
kills
57
deaths
42
assists
194,756
damage
2,996
dpm
154,788
Weapon
237,272
taken
40,097
Shielding
385
healing
28,531
self healing
4m 7s
objective time
5
losses
Normal: Onslaught
1 Games
1,239
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
0%
Win/Loss Ratio
1.12
kda
 
wins
5,387
Credits
599
CPM
10
kills
13
deaths
9
assists
58,617
damage
6,513
dpm
56,919
Weapon
35,547
taken
0
Shielding
0
healing
4,574
self healing
1m 57s
objective time
1
losses
Normal: Team Deathmatch
3 Games
1,809
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
100%
Win/Loss Ratio
2.06
kda
3
wins
8,768
Credits
548
CPM
19
kills
17
deaths
32
assists
77,489
damage
4,843
dpm
68,256
Weapon
95,279
taken
34,684
Shielding
0
healing
12,220
self healing
0s
objective time
 
losses
Recently Played
May 25th - June 24th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches