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12
EDSL

EU - Updated 3 months ago

Most Played Champions
Season 6
Androxus
Flanker
1.41 KDA
38 / 44 / 48
4 - 1 (80%)
46m
Octavia
Damage
4.38 KDA
14 / 4 / 7
1 - 0 (100%)
14m
Lex
Flanker
1.29 KDA
11 / 12 / 9
1 - 1 (50%)
12m
Barik
Front Line
0.57 KDA
2 / 7 / 4
0 - 1 (0%)
8m
Makoa
Front Line
0.08 KDA
0 / 6 / 1
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
11
Won
6
Lost
5
Player Kills
KDA
1.32
Kills
68
Deaths
79
Assists
73
Objectives
CPM
276
Credits
26,491
Objective Time
3m 35s
Damage
Player
350,122
Team Healing
16,161
Self Healing
65,149
Weapon
303,393
Shielding
35,963
Taken
302,355

Casual Queues

Normal: Siege
7 Games
1,408
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 7m
playtime
42.86%
Win/Loss Ratio
1.31
kda
3
wins
13,142
Credits
196
CPM
38
kills
45
deaths
42
assists
212,412
damage
3,170
dpm
185,149
Weapon
196,414
taken
35,963
Shielding
16,161
healing
47,540
self healing
2m 35s
objective time
4
losses
Normal: Onslaught
2 Games
1,515
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
50%
Win/Loss Ratio
1.83
kda
1
wins
7,713
Credits
454
CPM
20
kills
15
deaths
15
assists
87,462
damage
5,145
dpm
72,619
Weapon
52,432
taken
0
Shielding
0
healing
9,640
self healing
1m 0s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,808
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
100%
Win/Loss Ratio
0.95
kda
2
wins
5,636
Credits
470
CPM
10
kills
19
deaths
16
assists
50,248
damage
4,187
dpm
45,625
Weapon
53,509
taken
0
Shielding
0
healing
7,969
self healing
0s
objective time
 
losses
Recently Played
May 25th - June 24th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches